Description

Top-down, 2D puzzle game where the player relies on their previous actions to collect all collectibles in the level.

Controls

Game is keyboard only - that is, no mouse interaction is required.

  • Move - WASD
  • Pause - Esc
  • Menu - WASD/arrow keys
  • Rewind time - Shift (hold)

 There is neither game pad nor mobile support - sorry.

Notes from the Creator

Unfortunately, I lost interest in this project at around 60%-70% of the way through. I wanted to move onto something else and pursue other interests, but I also wanted the game in some form of a finished state.

I decided to get prioritise a full game loop - i.e. menus, music and sound effects, no placeholder artwork etc. This means that there are only five demo/placeholder levels that don't fully explore the core idea/concept of the game.

Credits

Game

Idea and Concept | therealcowboyhatman

Code | GitHub Repo | therealcowboyhatman

Artwork

Environment, Characters, Props | Tech Dungeon: Roguelite | Trevor Pupkin

Environment (floor pads) | therealcowboyhatman

Fonts |Free Pixel Font - Thaleah | Tiny Worlds

Music and Sound Effects

Music | Arcade Game BGM #3 | B.G.M

SFX | 200 Free SFX- Kronbits

SFX (Footsteps) | Footsteps - Essentials | Nox_Sound

Download

Download
Prototype_Windows_20220717.1.zip 35 MB

Development log

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